Crew Communication
(From Racing the Lightning)
By Hale Walcoff
Bristol, Rhode Island
New Eitgland District
1991 World Champion in June 1977
Bruce Burton and I were sailing for Tufts in the
intercollegiate North Americans. In the seventh race we rounded the
weather mark first and jibed onto port, closely followed by Ed Adams of
URI. Converging with us from to leeward was Washington’s Brian Thomas,
still beating to the weather mark on starboard. Bruce didn’t see him
until we were one boatlength away and by then it was too late. As we
were doing a 720, Bruce said, “Hale, you have to tell me about these
things.” “I would have,” I replied, “but I thought you saw him
coming.” What was potentially a good race - one that in retrospect
would have won the NAs for us - became a disaster because of a lack of
communication.
We all engage in pre-regatta boat and physical preparation, but
equally important is preparing to communicate. So before you rush out on
the water and have a communication breakdown, think about the following
ideas. First, when assembling a crew, remember that you don’t need
Arnold Schwarzenegger to hike or Gary Jobson to call the shots--you just
need a compatible crew that will work together toward a common goal. The
amount of talent you need will be determined by the type of boat you
sail. For instance, a J/24 is difficult to steer precisely in waves and
has a large genoa that restricts visibility, so the helmsman must
concentrate totally on steering and rely on the crew to tell him or her
what is going on. Conversely, an E-22 is easy to sail upwind and only
uses a working jib, so the skipper can afford to look around part of the
time without losing boatspeed. For the Lightning, some suggestions have
been put forth in this article and elsewhere in this booklet.
Once you have gathered your crew and ascertained
their strengths and weaknesses, assign responsibilities accordingly.
Remember, people should do what they’re good at. If someone has eagle
eyes, put him or her in charge of calling out puffs and/or mark
location. Next, decide what information the crew and skipper need to
sail the best race possible. For closed-course, one-design racing, I
include the following: compass heading, puffs, mark location,
boatspeed/pointing, waves, current, location of major competitors, port/
starboard situations, sail trim and boathandling. lt’s clear
that with this much information being discussed, you don’t have time
to talk about the party the night before or why the forward crew thinks
the boat is a pig. But you also don’t want a running commentary on
everything that is happening at every point in the race. Quiet periods
are an essential part of the communication process. When no one is
talking, the helmsman can optimize his steering, and the crew can
concentrate on sail trim, balance and collecting information. Then, when
there is something important to say, the other crew members will listen.
Once everyone is tuned in, be sure you’re talking
the same language. At the 1979 Lightning Worlds in Dallas, Texas, I was
the middleman tactician for Don and Ann Brush. In the fifth race we were
in second place on the port-tack layline, 50 yards from the finish and
on a collision course with starboard-tacker Jim Dressel. I told Don to
“go below him;“ in other words, to bear away below Dressel and
harden up again on port. This would have assured our beating him.
Instead, Don interpreted “going below” as leebowing, so we tacked
under Dressel and he tacked away, beating us to the finish. As a result
of that communication breakdown, Dressel beat us by one point for the
series.
After defining your terms, you should decide how you
want the information collected and communicated. I’ll briefly describe
each piece of information and how I like to deal with it:
Compass heading--This
should be done on a relative basis rather than absolute. In order words,
“Up five, normal, down five,” instead of “295 degrees, 290, 285.”
Absolute numbers only serve to confuse in the heat of battle and are
something the skipper shouldn’t have to remember. Having a feel for
what the compass is doing is important, especially at critical points
like the start, port/starboard situations, and the beginning of each
successive beat, but continuous compass readouts are not only
unnecessary, they’re distracting.
Puffs--It is
imperative that everyone on the boat knows when a puff or lull is coming
so proper sail trim, boat trim and tactical decisions can be made. Don’t
just say, “A puff is coming.” Estimate the strength, direction, time
of arrival and how long it will last; then using telltales and a
wristwatch, determine if you are correct. This may seem difficult at
first, but with practice anyone can be right about the breeze 80 percent
of the time.
Mark location-Before the start, you must know where
the weather mark is. As you sail the weather leg, refer to the mark
location as time on a clock. Twelve o’clock is straight ahead, while
three and nine o’clock are on the starboard and port beams,
respectively. An alternative way to describe mark location, if there are
some good landmarks visible, is to say, for example, “The weather mark
is just to the right of McDonald’s” When you get within a hundred
yards of any mark, find the next mark and determine what angle you’ll
be sailing at on the next leg.
Boatspeed/pointing--Boatspeed
and pointing go hand in hand, for the faster you go the higher you can
point. But they are relative terms in one-design racing because no
gauges are used to determine actual speed or closewindedness. At the
start, it’s especially critical to know what the boats on your lee bow
and weather quarter are doing so you don’t get squeezed off or run
over. Then, as you sail around the course, keep watching other boats so
you know immediately when you are not going well. This is an easy way to
realize that a boat or sail trim adjustment is needed or that there are
weeds on the rudder. Be sure to realistically evaluate your speed and
pointing; overly optimistic or pessimistic reports are simply
counter-productive.
Waves--Discuss
what waves are coming that you should power up to get through. Also,
locate relative flat spots in which you can go for pointing or that you
might want to tack in.
Current--Make
a note of the current strength and direction every time you pass a
lobster pot or moored boat. As you sail each leg, be sure to range the
next mark to see which way the current is setting you so you can
compensate for it.
Location of major
competitors--No matter how fast or in
phase you think you are, you still have to beat the other boats. This
means knowing at all times where your major competitors are on the
course, what tack they’re on and how fast they’re going.
Port/starboard situations--Right-of-way
rules were established for our protection, but you must be judicious in
using them to your advantage. Don’t just yell “Starboard!” when
you see a port tacker approaching. First determine which way you want to
go and which way you want him to go; then wave him on or hail “Starboard.”
Be sure someone on your boat is always watching for other boats so you
will have time to make the correct tactical response.
Sail trim and boathandling--Hopefully
your crew will be prepared enough so the need for communication in these
areas is minimized. This will allow you to talk about more important
things. If you have to explain how to do a roll tack on the first
weather leg, for example, you need more practice. However, the skipper
may have to ask for fine-tuning adjustments such as, “Bring the
spinnaker pole back six inches,” and the crew might tell the skipper,
“Move forward about a foot, I think the stern is dragging.” This
kind of communication is essential in attaining optimal performance.
Once you know what information you will need, you
have to determine who’s going to make the decisions. Basically there
are three communication systems you can use: the “crew dominant,”
“skipper dominant,” or “feed system.” In the crew dominant, the
helmsman is simply responsible for making the boat go fast, and the crew
tells him where to go. The dominant skipper drives the boat, collects
most of the information and makes all the tactical decisions. In the
feed system, the crew collects information, recommends a course of
action and lets the skipper make the final decision. The latter system
is usually the best since it makes the most of everyone’s talent. It
still lets the person with the best feel for the boat have ultimate
control. You can also innovate on this. When I sail with Dave Curtis, he
controls the starting procedure; I decide where to go on the weather
legs; and then he takes over again during mark roundings. Once you know
who is collecting information and who is making the decisions at various
points of the race, the information flow will go smoothly.
The last thing you have to prepare for is dealing
with the emotional aspects of communicating. For sailing in high
pressure situations with cramped physical quarters, I follow these
guidelines: When skippering, never yell at the crew. When crewing, never
yell at the skipper. Also, don’t respond emotionally to someone else’s
emotional outburst. Yelling only serves to distract from the race at
hand and has never helped to get anything done in the boat. Instead,
give encouragement to your crew or skipper in tight situations, and save
critical comments for onshore discussions.
A good system of communication should enable all crew
members to contribute their fullest to the team effort. If you talk
about the kind of information flow that you want with your crew before
each race and then encourage everyone to evaluate how things went
afterward, you will develop a system of communication that matches the
needs of your particular crew and boat, and this will give you the best
chance of winning.